“Indeed, VEmpire is the first history-based digital DeckBuilding-Game…
though more important: this really feels amazing…”
Who are we?
My name is Wolfgang, i’m the lead-dev of a small dev-team from graz in austria. Since nearly two years now we are working on this project in our spare-time.
We’ve been spending great effort and engagement into this and hope that we can pique your interest.
What is it?
VEmpire is a digital card game, a so called DeckBuilding-Game. A DeckBuilding-Game, in opposite to a TCG, is a card game in which each player is building its’ deck during the game.
This means that each player has equal access to all cards in the game. So there are no rarities, no opening packs, no misbalancing – just pure unadulterated strategic decision making.
VEmpire is not a TCG, so no Free to Play, no Pay to Win. Accessibility and fun but also a deep and compelling gameplay within a great atmosphere have been our goals from the very beginning.
We have been highly focusing on the game-mechanics. It is our dedicated goal to combine the depth of a trading card game with the accessibility and pace of a deck building game.
With several unique features we have been designing an outstanding game experience that is fresh and also atmospheric interesting. Some of our main game-mechanical “improvements” compared to other deck-building games:
- THE EMPIRE: It is the goal of the game to build a strong “Empire” of cards on the game board not in the decks.
- THE CLASSES: You decide with which “Class” you want to play. Depending on this you have, beside the public “Shared-Deck”, also a private deck to acquire cards from exclusively.
But be aware that the “Shared-Deck” consists of all location-, spell- and realm cards of both Classes!
This means that each Class-Duel combination is fresh and challenging from a strategic and tactical point of view!
- THE GROUPS: You build and play “Groups”, the most powerful unities in the game, which are designed after its historical examples (e.g. Pairs like ‘Sisi’ & ‘Franz Joseph’)
But hey – they just count if they were complete!
- HOLD: “Holding” ability for the cards in your hand provides you more strategic flexibility and control
- EMPIRE OR ACQUIRE: Vampire-Cards are also played for acquiring new cards before they power up your Realm – but there is no way back once they are in your Empire, so decide wisely!
For hundreds of years the cruel Kings of Hapsburg have ruled Europe making history all over the world.
Now they are back again: Bloody and bizarre shine the emperors, kings and queens of the days gone again – dangerous but glorious – as Vampires of the Empire – the Kings of Darkness.
At the same time, different generations have returned into the old world to meet each other again at the battlefield of power and influence.
Four classes of power are fighting for taking control of the dark kingdom. – Where will you fight?
The Story and Art
Well, in our opinion this is really interesting, because it is not a fantasy(only)-themed game.
VEmpire is also a history based game.
The History of the Hapsburg Dynasty, which has ruled the fate of the whole world for hundreds of years, is the inspiration for our extraordinary theme.
The subtle interpretations of historical characters, places and events of our artists lead to really astonishing art-work. This makes VEmpire a unique and compelling experience.
It gives you a view at history from a different but exciting angle.
Meet Sisi – the famous Empress of Austria – and also all the other even more powerful Hapsburg Rulers revived as terrific and glorious Vampires!
What is the Goal – The Game Mechanics?
It is the goal of the game to build a powerful deck during play. But in opposite to other deck-building games you’ll need a powerful deck to build an Empire of cards on the board, not to collect honor points within your decks.
The player, who has first achieved 50 “Empire-Points” and can hold this advance for 3 rounds will win. In order to power up your deck you can acquire new, more powerful cards from the Middle-Deck with typical deck-building mechanics.
This means that new bought cards, as also all played cards within one turn (except those landed in the grave-yard), move into your discard-pile.
You will draw all of them again later from your deck, because the discard-pile is shuffled into your deck if the deck becomes empty.
So choose wisely whether you are going to use your cards in hand for acquiring better cards or for increasing the Power of your Empire. Because once you’ve played your cards into your Empire (on the board) you cannot use them for acquiring any more.
Location-cards are the exception to this rule, they provide you with guldens every turn.
VEmpire is planned to be deployed to almost any platform. The first versions will be available for iOS(iPAD), Windows and MAC.
The very first playable demo (alpha-version) will be available in the browser soon.
We are real passionate and enthusiastic about making this game, hopefully you like it too and share our excitement on this project – therefore we are very thankful for any feedback or question.
Thanks & stay tuned, Wolfgang