As mentioned in the last post we have decided to use Jscrambler to protect and optimise our JavaScript Code. After posting it was discussed busily about this issue whether it is the “right” way to secure your property, because everything can be “deobfuscated”. Others mentioned that this may endanger the “open internet”. Well we have […]

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Target-Platforms From the very beginning VEmpire has been built as a HTML5-Game coded in JavaScript. We are planning to convert the game for the different target-platforms into native-apps, with several different approaches that already exist. Because VEmpire is a digital card game, a Deckbuilding-Game to be more accurate, it was clear that touch-devices should be on the top of […]

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The Market for VEmpire…

As we all love Dominion, the grandfather of “our” genre, this comes disappointing for the community: Dominion on iOS check out the comments! Well – all we can promise for VEmpire: – It will be fixed priced! No “Free to play”! – Never you will see advertisement! – No In-App purchasement! – No internet connection […]

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Some time ago I’ve had a discussion with a game-developer who meant that in a card game the mechanics are all that matters. Art and theme are always just imposed over those ‘metagame’.  Well I would  not fully disagree here, but it made me rethinking a few things. It is somehow disturbing to me that everywhere a […]

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Our ambitious goal   My Name is Wolfgang and I’m the lead developer of an ambitious team located in Graz, Austria. As Austrians it was always our dream to make a game about the history of the Hapsburg – Dynasty. On the other side we’ve found real dedication for card games over the last years. […]

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